![]() ![]() It could have gone much better, like what if you could also use the Medic perk to help injured people in a non-combat situation, or if the crafting perks helped you repair objects in the world, or if the Science/Chemist/Nuclear Physicist perks unlocked new dialogue options based on your knowledge of science. Every single perk is either based around combat, or on preparing for combat. The Perk System: I thought this was a good idea, but it kind of seems like a wasted opportunity.I think Fallout 4 was a good game, and definitely showed that Bethesda is at least trying, but I had many criticisms of it all throughout game-play. ![]()
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